|Void 71 |
This video is screaming out for an 'edgy' tag in Jonathan Davis' angry scratchy voice.
Someone at cracked seems to think that Silent Hill did horror better then Resident Evil. I would wish to put forth that they do an equally bad job.
They were both good at artificially inflating difficulty with their horrendous control schemes.
The first 2 SH games are unquestionably more frightening than RE because they play so heavily on the psychological and the unexplained (and by that I mean the TRULY unexplained, not just "hey who made these zombies"). They are not just journeys into scary places filled with scary monsters, they are places that, in many cases, were never normal or ordinary. They exist solely inside the Otherside of Silent Hill (or inside the minds of the protagonists).
Doesn't revenge end with getting revenge?
|blue vein steel |
game makers target their demographic with music their demographic likes, what's the big deal?
It all sucks and is a sign of how much culture sucks?
that we're so used to being forcefed various piles of steamy wet shits that we don't even ask for food anymore
just more wet turds for me please, pile it on there nice and tall, mm boy
is their demographic suburban white teenagers from the year 1999?
Ha ha, after all the previews of getting the series "back to its roots", all they have is a crappy The Suffering ripoff?
Guys, why even bother complained. Silent Hill has sucked for quite some time now.
1-3 were great but awful to control, 4 was meant to be another game and was alright but not great and shattered memories I'll give credit for being different and interesting, but should have been a seperate licence, not SH. everything else, and arguable everything after 3, has been total garbage. And now that Akira Yamaoka has left the team, not even the music will be any good. Let's just play the original games and think of better times as old age sets in.
Every single survival horror game since day one had clunky controls. If you guys were expecting a SH game to play like a Contra game, or Doom, you were playing the wrong genre.
Konami dumped the franchise to mediocre western developers right after The Room. The franchise always sold better in the west, so once more, they clearly don't give a damn about the quality of these games anymore. They know they will sell based on brand recognition, similar to Sonic and other less fortunate vg franchises.
A better title for Silent Hill: Shattered Memories would have been "Boring".
|Koda Maja |
Hmm... a band pathetically trying to hold onto their last scraps of relevancy which has been steadily eroding for about a decade. Seems appropriate to me.
It goes without saying that there will be some twist about the protagonist having killed someone in the past, but he blocked that memory. After SH2 every single western developer that got the franchise has been rehashing that one (Homecoming, Origins).
| Register or login To Post a Comment|