dementomstie - 2012-09-16 Except for Baby Dinosaurs! Wait for them to grow up, and then murder them!
Caminante Nocturno - 2012-09-16 The Carnotaurus fight was my favorite thing about this game, both for the music and the fact that you were fighting a really goofy monster.
Redford - 2012-09-16 For me, the most telling part of this video is that this is a record level run through the game. He still had to spend three credits because there are so many points in the game where you literally can not prevent taking damage.
FABIO - 2012-09-16 Every arcade copy of this game I've seen was in the little sit down black curtain porn booth version that cost a dollar a credit. I think I saw someone playing it once out of dozens of visits.
It amazes me how arcade owners keep charging a dollar or more when no one ever plays them. People would pay to play through a .50/credit game but say fuck it to /credit. Price/consumption curve, bitches.
StanleyPain - 2012-09-16 Sega made a whole shit ton of these light gun games all throughout the 90s. Most of them were awful and totally unbeatable without a wad of bills at your disposal.
Koda Maja - 2012-09-17 I like that Spielberg seemed to conspicuously avoid any gun use in the movies (even at parts it would make total sense) only to license out the franchise to a bunch of arcade rail shooters.
How would armed protagonists fare against the dinosaurs in Jurassic Park? I hadn't given it much thought until just this moment, but the little I know about big-game hunting would suggest that raptors and T-Rexes would still be plenty lethal against all but the most heavily armed people.
FABIO - 2012-09-17 I think the book explained it away as hiring a drunk as security head, then skimping on the heavy firepower and making it hard to access since the focus was more on subduing the odd escaped, expensive dinosaur. The market's invisible hand didn't count on a full system failure letting out everything at once.