Yahtzee is the worst player of games.
I like Yahtzee's videos because he and his friend play the game and talk about shit like ordinary gamers would instead of trying so, so, SO hard to be wacky nutty kooksters who have to yell at the top of their lungs and ape the AVGN and do all the other dipshit things most game video makers do these days. I find them funny because of their simple honesty I guess.
Node has simple honesty AND better videos.
Hey, that's how I normally play! Well, no extractions or CIA vehicles; not using your grapple to move about is madness and despite Yahtzee's best efforts, I imagine it'd be a major pain in the ass. The game would probably play just fine without the grapple - might even offer more of an "authentic" GTA-feel, as you'd have to steal vehicles and actually bother driving cars about - but just knowing that you had the option to bounce around with your Grapple +3 and Parachute of Infinite Readiness, would be agony. I replayed JC2 shortly before I bought GTAV, and despite the generally positive experience that game had to offer, going back to cars-only was hell.
Just Cause 2 was one of the best console games ever, a simply brilliant sandbox game that easily stands amongst the top three or four (non-RPG) titles in that genre. I only really had two major complaints: there was no player customization, and the vehicle controls were crap. The vehicle controls were so bad that driving was simply no fun at all, which was a shame, since the island was so fucking huge and there were so many vehicles on offer. It would have been a lot of fun to just cut lose and go all Jack Kerouac on Panau's endless miles of scenic roadway... still, grapple-parkour was SO MUCH FUN, I didn't really miss the lack of satisfying vehicle driving. The lack of customization was not as easily overlooked, and as a raging game autistic who can happily spend hours trying to decide his character's hair stye, I say that this was the reason that JC2 is merely "one of the best", and not THE best sandbox game period. Also, the lack of a first-person camera option (particularly while flying!!!) was extremely annoying, and hurt immersion.
These three little problems were a fair tradeoff for what we got. The world was HUGE, larger than anything I've seen before or since by several orders of magnitude, and easily the best game world for poking around in (this side of Bethesda). The plot was great - barely there and perfectly happy to fuck off and let you get back to the business of blowing shit up. The choppers and fighter jets were awesome. The EXPLOSIONS, ooooh, rivaled only by Bad Company in that department. And, of course, the aforementioned grapple-parkour and BASE jumping; I can not adequately describe how awesome that mechanic is, you've really got to experience it firsthand to believe it. But best of all is Just's approach to gameplay. Bucking modern action gaming trends, JC2 never lets artsy pretense or a designer with a film degree and Hollywood ambitions get in the way of your enjoyment. Just Cause 2 is sheer FUN, and isn't that the most important thing?
If they'd remake Just Cause 2 with the customization options and anti-plot of Saints Row, the shooting mechanics of Red Dead, and the advertising budget of GTA, it would be the perfect action game.
Twenty soldiers would be great, but I still had fun flying around the island with a single living soldier dangling from my plane.
One guy I left on there so long I actually started feeling bad for him. I was banging him into trees and skimming him over the ocean for nearly ten minutes. Then I thought, aww man, poor guy, I want to let him go now, so I spent another ten minutes looking for a nice spot so I could try and set him down gently. Wound up dumping him in the ocean, from a slow stalling speed, within swimming distance of a very nice beach, with a bar and payphone so he could call his family and tell them he was OK.
Then I launched some rockets into the village and killed a bunch of tourists.
I've watched a few of these, and just like every internet video game personality, yahtzee's sidekick does not deliver.
I had thought GTA IV had more "space"...nope.
The only problem with GTA V's island is all the GTA V players on it.
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