|SteamPoweredKleenex - 2014-04-09 |
I think computer equipment that can still function underwater is less believable that most of the stuff in Bioshock.
Also, where is that sound coming from? Do the station's personal audio diary entries get broadcast over the radio? Is the sound really going from the speaker, through the water, through your suit, and is still perfectly coherent speech?
Unless you work in the harsh environment computing industry, in which case you immediately start thinking about how much aluminum had to be used in the frame to keep the board from bending at that pressure.
|StanleyPain - 2014-04-09 |
I'm confused, I thought Frictional's next game was that thing where you build a shelter to survive the weird Lovecraftian horrors coming out of the ocean or whatever (and it looked better than this does)
|Nominal - 2014-04-09 |
Quick: name all the fun underwater games!
Hmmm....okay how about all the fun underwater levels?
What? Who the hell liked X-COM 2 over the first game?
Ecco avoided the trap that all game makers fall into: that "underwater" must always mean "slow".
This trailer shows that they're obviously going for that.
I feel like you could more enjoyment out of that "One Last Dive" minute long horror short than this entire game.
I haven't heard of X-COM 2: Motherfucker. Did they license it to Rockstar?
This is literally the only underwater thing they've shown, the rest hasn't had a drop of water in it. Also it's just an environment demo so duh nothing is happening.
No one said it was better than the original, but it's still a good, fun, underwater game.
|oddeye - 2014-04-09 |
Also what about Silent Service; a game I was perpetually shit at because I was 6 years old and I only had a water damaged phonebook that was missing many pages to go by. Turned out to be the wrong manual in the end.
Phonebooks still exist?
I forgot to press reply, sorry. How are you?
|divinitycycle - 2014-04-10 |
Am I the only one who looks at this and is like "Eh, could be better"? The graphics are only so-so for a PC game coming out in 2014, and the "Where are my keys?!" guy was pretty lame IMO.
|Jet Bin Fever - 2014-04-11 |
Okay, tiny matter but... is anyone else bothered when they see games and movies having stuff bobbing around underwater instead of just sinking to the seabed, like they would. I mean, take that cap, for instance. It wouldn't just sit there suspended in the water, it would sink because of gravity. There's no pocket or anything giving it buoyancy. The can may float around for a bit longer, but it would either float upwards because of trapped air or it would sink down to the bottom. Maybe this was immediately after the place flooded?
Anyway, I don't know. I just hate it how people think that things behave deep under water like they do in the vacuum of space, completely ignoring gravity and other forces.
|Maru - 2014-04-12 |
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