|exy - 2014-05-03 |
This video made me unaccountably happy.
Plus: you knocked him over! why aren't you stabbing him in that soft butt he's presenting?
For the sweet sweet ransom you can collect from the kind of family that could afford full plate armor.
|Nominal - 2014-05-03 |
M'lady *tips visor*
|ashtar. - 2014-05-03 |
Yeah, well... let's see you sneak up on someone in it.
|Mr. Purple Cat Esq. - 2014-05-03 |
Yes, I imagine ass stabbing was often the goal in these fights (they just didnt immortalize it on their tapestries)
Also I was thinking that a medieval battlefield might have been really horrific. Heres my line of reasoning.. with the weapons available (swords spears etc) it would have been a lot easier to just horribly wound someone rather than outright kill them. Once your foe is badly wounded theyre out of the fight (and will probably die soon or a bit later from infection )so why waste time finishing them off? Therefore I imagine the medieval battlefield to contain 100's of horribly injured men crawling around screaming etc.
Yeah, unlike the Japanese armies that are often portrayed in bright colours and such, medieval armies are portrayed as mostly consisting of browns and greys and shit. Sure it might be easy to distinguish highlanders or other regionally distinct soldiers as well as units with standardised uniforms but very often these guys would be on both sides of the battle.
Nobility would definitely be a lot easier to pick out who is on what side owing to their heraldry and rarity as well as their superior equipment but I bet they still took the opportunity to cut a rivals legs off "accidentally."
So yeah, with my limited knowledge that I mostly got from videogames, movies and wikipedia I would say a lot of friendly casualties happened in those days. Not like when it was Romans vs. barbarians like in the good old days.
Actually, Medieval Heraldry contained A LOT OF BRIGHT VIVID COLORS. Deep purples, blues, yellows, bright (practically neon) greens...
There were some fruity designs, make no mistake.
Adrenaline and shock does some weird shit, so I doubt a flesh wound would stop anyone from fighting right away. The lethal wound areas also have the tendency to be horribly painful as well, causing instant dibilitation.
Finishing off an enemy is to keep yourself from getting stabbed in the back, because I'd definitely go after the jackass that stabbed me (imagine that tendency was even higher back then when a deep flesh wound had a good chance of killing you from infection later).
That's what I said, owing to their heraldry.
|TeenerTot - 2014-05-03 |
Looks like he forgot the safe word at the end, there.
|Gerhard - 2014-05-03 |
I know that guy! Really!
|That guy - 2014-05-03 |
Let's see them try to cast a spell in that shit.
No way. Not now, not never.
You can cast spells in full plate, you just got to waste a few feats. Better to get to scale and stop there, +7 bonus with little drawback.
|James Woods - 2014-05-03 |
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