|RocketBlender - 2015-02-10 |
You were wondering if this was going to be any good, SPK, I'm here to beg you not to overlook this game. I've logged an alarming amount of hours in this since I got it, especially considering I haven't had a day off yet since I did. Every spare half hour I get, however, goes straight to this game.
The gameplay itself and slow, but steady progression feels great. There's few ways to grind cash I've discovered, but exploration is significantly more profitable and fun.
There's a handful of way to play (and win, from a story mode to a variety of goals you can set for yourself), and tons of new story elements I'm still finding. Best of all, no dancing for courtship.
I really can't recommend it enough, especially at it's price, it's already outlasted a lot of full price titles for me.
This is one of the most original, beautifully written games I've played in years. I bought it a couple days ago and I'm hooked.
Also recommend Darkest Dungeon. Such simple stuff but made into a completely original roguelike without being just another Arkham Horror clone.
Just goes to show you how far good storytelling goes. I'll take that over the "best graphics" any day.
Binro the Heretic
I love Starbound.
I'll love it more when I finally beat that God-damned crystal monster.
I hate the fact that Starbound locks whole planets (and at one point, the GALAXY) behind twitch-platform-combat gameplay with no save points and "do it again stupid" boss fights.
The crystal monster quest takes, what, at least 20 minutes to clear out the mine and even get to the boss? Then, even if you know the trick of hiding under the central platform, you'll probably die to fall damage at some point, and then it's 20 minutes of mines that suddenly got re-populated AGAIN.
There's no way to "level up" to be more resilient for the fight if you can't manage the platforming, since all the next-tier tech/weapons is waiting for you AFTER the boss battle, and this just happens over and over again. This mechanic really needs to die. If twitch-gamers want that kind of challenge, make winning on the first go an achievement or something and let everyone else have a chance to get through it without having to use the /admin console.
Starbound is fun, but i think its biggest problem is in the sparseness. Even with the Giraffe update and the new economy tweets, planets become useless more or less after you finish the tier. This could be solved with interesting NPC AI that uses reputation and side quests to create procedurally generated planetwide events.
I know they are working hard on NPC stuff and ship combat, so the next bug update should be pretty cool.
They also took out the ability to repair tools for some reason, and you can't sell anything to anyone.
I agree that a reputation system would be great. It'd be interesting if you had to kill a bunch of Avians to get something for a mission reward and then had to deal with the Avians wanting to murder you.
I do see a ton of potential in Starbound. All of the junk you can build with, the wiring system, etc. Add in actual trading with space combat and it'd be a bit like the old Elite game's economic system. As it stands, however, you wind up Nintendo-mining a planet for chests full of stuff you don't want to throw away in case it's part of a crafting recipe you don't have yet, and you can't progress without banging your head against the lairs of extremely difficult boss fights.
|Rodents of Unusual Size - 2015-02-10 |
I think this looks cool. And I never play video games, maybe because the 3D ones have no appeal to me.
|Zoot42 - 2015-02-10 |
This game rules, I've been playing it so much and having so much fun. It's the first game to really give me a sense of mystery since Morrowind.
|Potter - 2015-02-10 |
I've been playing Fallen London for over 5 years, I totally need to get Sunless Sea.
Really, it's only been a game for four years? Dear lord where have I been all this time? I'm sure I've slept some, though I'm not sure when I last saw a bed. The food isn't terrible, if you like mushrooms and bats.
Only four years he says.... only four years?
|StanleyPain - 2015-02-10 |
I said to myself I'd get it when it came out of Early Access, and of course I said that knowing that 99% of games now never come out of Early Access and just get sold as broken shit, but I guess they really did finish and release it so now I must eat my words.
|Binro the Heretic - 2015-02-11 |
It is a beautifully done excellent game.
Unfortunately, it's just not the kind of game I'm into.
I can still admit it's a really good game, though.
|Jet Bin Fever - 2015-02-11 |
Been on my wishlist for a while now. I guess I should bite the bullet.
|bongoprophet - 2015-02-11 |
This game is best played with a hot cup of coffee or tea as you your steamboat slowly chugs along. It is a bit slow and slow in progression sometimes, but the writing more than makes up for it.
Basically it is Neil Gaimanīs Neverwhere with some extra surrealism thrown in. Try Fallen London the browser game and see if you like the flavour.
Glad everyone is enjoying it : )
I also recommend rum or whiskey, if you're into that sort of thing.
|RedHood - 2015-02-12 |
OK OK I WILL FUCKING GET IT CALM DOWN! I just have to finish the other 3 fucking games I have on the go atm. I am feeling very overwhelmed right now :"(
|EvilHomer - 2015-02-12 |
Questions: I understand that fuel consumption increases when you go full speed. Is it more efficient to always go medium speed except in emergencies, or should you go full speed everywhere?
How do I make money without having to really work for it?
Artifacts and stories and shit; should I be selling these to the University, or should I hoard them for some other purpose?
And finally, is there any way to import custom portraits for my Captain?
Since supplies generally are about 50% more expensive than fuel I'd suggest going full speed all the time. Also if you have the patience, stay away from the bigger engines because the fuel drain is really bigger than the bonus you get. Same thing goes for larger boats with larger crews because that increases your supply drain.
I am pretty sure you can do all the large storylines with just the starting layout.
Also your lantern drains fuel. Turn it off half of the time if you are running really low.
|Enjoy - 2015-02-12 |
1) how do you sell the Advice for Captains book? I heard it was sellable but I can't figure out how to sell it.
2) When it says "London was stolen by bats" what does that mean? I like little brown bats picked up the city of London and flew away with it or is there some olde english thing I'm missing.
Oo! I know that one! 1) There's a store in London that will buy it. Forget which one offhand. Just poke around and the Captain's Book should show up there.
I know the answer to 2. At some point in history a darkness (Lovecraft blah blah) descended upon the world and it flooded. The original London was stolen by those swarms of z-bats that you see flying around.
I haven't found the Captain's Book yet. I just discovered the sun island, so pretty excited about figuring that out.
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