dairyqueenlatifah - 2016-02-26
Haha, I get it. They chose to use a song "about colors because there aren't any in this trailer.
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Ugh - 2016-02-27 the yt comments are in full "this version is better" and "wait this is a cover" mode too, always exciting to see
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Born in the RSR - 2016-02-26
I'm not even passed the Gargoyle boss in the first one.
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Born in the RSR - 2016-02-27 I usually just play one or two lives a day, so I don't get too frustrated about it. But it is a hell of a game.
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Two Jar Slave - 2016-02-27 Dark Souls, like XCOM, is plagued by an inverted difficulty curve: the beginning of the game is by far the hardest part. As you power up your character, you gradually gain the ability to fly through levels on the first or second attempt. Actually, the prequel to Dark Souls, called Demon's Souls, used this fact to its narrative advantage. By the end of the game you had gone from a scrappy underdog to a mighty hero, then wildly overshot to become an overpowered monster in your own right. The game ended with you beating the shit out of a helpless pool of black ichor, for no other reason than you were hungry for even more souls. The demon is you!
Dark Souls lacked this narrative coherence, but good god it was a wonderful RPG. Never played the sequels... I hope Bloodborne comes out on PC someday.
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Nominal - 2016-02-26
Fucking Madworld.
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TheOtherCapnS - 2016-02-27
I will be playing the fuck out of this, just like all Souls games. But man, it's going to be hard to go back to plain Souls after Bloodborne. I loved the trick weapons and the gun mechanics so damn much. It added just the right amount of arcade-style play while totally keeping the feel and difficulty of a Souls game.
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StanleyPain - 2016-02-28
Oh wow I wonder if this one will give every enemy a perfect homing attack as a substitute for actual game design.
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