By the way the book "The Design of Everyday Things" is pretty interesting, but way over-hyped. Definitely get the newer edition if you want to read it, the earlier edition is somewhat dated.
I bet you'd enjoy "Living With Complexity"
everything about design is overhyped. I had to stop following anything design related on twitter because I couldn't stand people being complicit with the idea of paying like 00 for a stick or a couple of knotty pine planks arranged in a novel way.
Bad doors bad doors, whatcha gonna do?
When they won't open for you?
This is something we talk about a lot in my graphic design class. The idea that something's design should inherently explain how to use it, without little signs or text explaining how.
My best guess at this phenomenon is that the doors are made at the factory to be opened either way because it's less expensive to manufacture, then an arbitrary direction has to be chosen when they're installed, leading to this.
An important part of the Teapot book that people often forget is the converse: that the "shouldn't require a sign or manual" approach should really only be for simple things or consumer products.
Expert tools NEED to be complicated and we should expect experts to read manuals. If we force experts to use tools designed for generic consumers (e.g. computer programmers using windows machines or macs) then they can't make full use of their expertise.
I bet it's an amusing bad door, but the production style ruined it for me, I had to shut it off 4 seconds in.
It's an interesting topic, but the generic "we must all be quirky, indie, hipster, you tubers" presentation is fucking god awful.
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