Existential crisis in a video game.
This is a great candidate for the 'horrible cartoon infinity' tag.
Sanest Man Alive
Simply acknowledging that you've shit the bed isn't going to make the sheets smell any better.
I like the self-awareness of the situation. "HOW LONG DO I HAVE TO SING ABOUT THIS SHIT UNTIL YOU GET IT THROUGH YOUR SLOPING FUCKING SKULL THAT I CAN'T FUCKING TOUCH ANYTHING?"
Wait, gorillas don't have sloping skulls, unlike a certain Kong who cannot be mentioned withoHE
The Sonic Boom show has a lot of 4th wall breakey moments as well. At one point Miles Prower was entertaining guests and set up a 2d platformer game for them. He explained that all they had to do was run towards the right and get rings as fast as they could. One guest said that sounded terrible.
At the end of season one, Orbot observed "Just think of all the hundreds more stories to be told with the same using the same eight characters and four locations! The possibilities are limitless!"
And let's not forget, "Whoops, one too many."
Sanest Man Alive
Teen Titans GO! regularly tears down the 4th wall as well, and just straight-up crashes a tour bus through it whenever certain characters like Control Freak show up.
I wish there was a Hatsune Miku or Meiko cover of this.
I think I'm the only person who never liked the Donkey Kong Country series, from day 1. Ugly games with sluggish controls.
This is still good though.
You're crazy man. The DKC games are classics. DKC2 is easily one of the top three games in the entire SNES library.
I'll agree that they look like absolute crap on a modern television but damn, on an old CRT television through an S-Video hookup that shit looked awesome. No emulator out there can recreate how the graphics of the DKC games (and the original Killer Instinct, for that matter) are actually supposed to look. Rare seemingly used some weird voodoo witchcraft for their visuals.
I feel like it's actually a popular contrarian position to take. I remember hearing from detractors that Miyamoto didn't like it either, thinking it was all graphics and no gameplay, though I don't know if he actually said that. I don't agree and think it was pretty great. DK64, on the other hand, I found to be a tedious slog.
Tastes are going to vary between people. I think DKC1 and DKC2 are extremely fun platformers with wonderful music and (for the time) great graphics.
They're not bad games by any means, but I was always a bit underwhelmed by the DKC games. Nintendo hyped them as revolutionary games that would change the industry, but they really just offer typical platforming with no new ideas. Still well-made, though.
It's a shame this wasn't made today, because we now have the word "Instagram," thus doubling the number of words you can rhyme with "hologram."
is that gilbert
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