StanleyPain - 2017-08-29
Wow..flashbacks to this game. I remember when I was a kid, if you saw Rob Hubbard's name on a title screen, you knew the soundtrack would be kickin'. This game, though.....ugh. Hard as fuck, and it was one of those Mastertronic titles which meant it came with no instructions whatsoever even though booklets were kinda the standard of the day. Mastertronic was kinda the lord emperor in those days of what would, today, be classified as shovelware. They released tons and tons of stuff, often on compilation discs, licensed (or maybe not) from all over the place and there were always some real gems mixed in with the crap, but I don't recall the disks ever having much in the way of manuals.
Anyway, Master of Magic was probably my first experience with a Rogue-like style game (ironically I never played the actual C64 release of Rogue), but unlike Rogue and it's immediate clones, MoM didnt really have random elements. I'm pretty sure it had a set map layout with a set solution.
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