|Caminante Nocturno |
It looks like the game they're making is a Naruto ripoff.
|The Great Hippo |
"The concept is first, because the concept is most important! We design everything around the concept!"
Yeah, that's right Justin, video games are built on sunshine and candy, not the blood, sweat, and tears of fat men toiling to produce code.
I love how you're aiming this at a bunch of lazy fucks with huge ideas and no motivation to learn how to write a program. The code is written first, THEN the artsy-fartsy people run in and slap their vision down on it--much like a dick on top of a Christmas turkey, or my palm across your mother's sweet and well-moisturized cheeks, Justin.
"Hmm with the code you've written, we can only make and 8-bit puzzle game..."
"Yeah conceptualize THAT! you artsy-fartsy FUCK! Remember when you slapped your dick on my turkey? That's what I'm doing TO YOU!"
love that "crazy creativity goin on up in here" editing work on this ad
Stage 3! Programming!
Ooh! Ooh! Dibs on concepting!
apparently everything on DeviantArt is 1/4 a complete video game
So, of you're hiring new people for your game development company, and you read a resumé that has "Brown College" listed in the education field... you just throw that resumé away immediately, huh?
You put them where ever the Fullsail resumes go
I want to major in playtesting.
|Mr. Purple Cat Esq. |
I recently started working in games development as a game designer / programmer.
My experience when hiring and looking at CVs from people who have game design qualifications (I dont, I have an architecture degree + postgraduate in computer science) is that they can be really hit and miss. The qualification means nothing to me, it may as well be toilet paper. I only look at peoples work, the games they have already made.
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