looks to me like about 3000 of those hours were more likely spent on watching MTV Real World marathons drinking Zima instead of actually coding and testing this disaster
What's awesome is that, in the final game, the footage you're seeing here is shoehorned into a window about 1/5th the size of the whole screen. The rest of the screen is all interface and status displays.
Funny thing is that the gameplay was almost exactly like Iron Helix which predated it, and Iron Helix was a much much better game with far better graphics and video usage.