|MacGyver Style Bomb |
Needs CATegory tag.
agreed on pretty much all counts. now if only there were multiplayer so i could drag my friends through cactus patches by their necks.
What's your live ID, pineapple? We clearly like the same game(s).
Pretty fair, all in all. Sometimes it can feel a bit repetitive, yet I still keep playing it anyway, despite all that, cuz it's that much fun.
Also noteworthy: the game's achievements are pretty friendly with you. They know asking for 100% is fucking crazy, so the completionist achievement is awarded at 75.
At first I liked the system in iNfamous (or however it's 'spelled'), until I was down to finding my last like 10 shards. Suddenly the short burst radar wasn't doing it for me.
Dammit, quit telling me what I'm missing!
I just did the boss he's talking about yesterday, and yeah that's exactly how I killed him..I just kept getting close to him and eventually he calls down the missiles in such a way that he can't avoid them. But yeah, this is pretty spot on. But yeah, the world is ludicrously huge. I disagree about the copy/paste thing, though. Military bases are all very similar, but the villages are obviously hand-made, and some of them are pretty creative from an artistic standpoint. It's like someone really wanted you to stop for a moment and take in the sights instead of killing everyone.
Oh, and I love the stronghold missions. Yes, they're all the same, but they gradually get harder and harder.
|Caminante Nocturno |
The hilariously terrible story is just another reason why this game is awesome.
Also, last night I got tired of blowing up bases, so I spent some time on the side of the road wiring passing motorcycles to cars going the other direction.
This is the best one in a looooong time.
|al k duh |
i think the grappling hook tag is in need of serious expansion.
Best one in a while
"Black like my soul"
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