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Desc:incomprehensible NES civil war sim
Category:Video Games, Military
Tags:NES, speedrun, civil war, north & south
Submitted:Sudan no1
Date:09/13/10
Views:1354
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Comment count is 23
simon666 - 2010-09-13
Wait you can beat the game in two matches?
Caminante Nocturno - 2010-09-13
So what the hell was keeping us from doing this in real life?
Caminante Nocturno - 2010-09-13
Also, 4 stars for the Union army's unstoppable God Cavalry.

Bort - 2010-09-13
If Shelby Foote is to be trusted, two things kept the Union from a quick victory:

1) General George McClellan, at the head of the Army of the Potomac. The guy was incompetent on the battlefield; you could bluff him out of attacking by (for example) making your troops march in a big circle to give the illusion of an unending line of soldiers. That actually happened; advisors of Lincoln's debated whether McClellan was losing the war on purpose or was he really that stupid. Later McClellan ran against Lincoln in 1864, on an anti-war platform. Basically, McClellan was Starscream.

2) It took a while to figure out that Ulysses S Grant was the right guy to put in charge of the Union armies.

kingarthur - 2010-09-13
Don't let the South hear you say that. Next thing you know, you'll get all the Southern manchildren raised on daddy's knee thinking Lincoln was Megatron.

endlesschris - 2010-09-13
I've read many Civil War journals in my day, and most seem to confirm that once the North's trio of trained murder-horses made it over the bridge, that was game over
dementomstie - 2010-09-13
I'll ask my friend the history teacher about "trained murder horses" and see if he'll agree to show this video in class during the "Civil War" section of class.
He already has a lesson based off of the song "James K. Polk".

SteamPoweredKleenex - 2010-09-13
Ask him how they trained horses to, after losing their riders, commit suicide in shame.

tamago - 2010-09-13
I like how the horses on the Confederate side jump in the river after their masters are killed.
Chalkdust - 2010-09-13
! LAROPROC , ENOD LLEW
SIHT OT DNE NA TUP EVAH UOY
EHT GNITAEFED YB RAW YDOOLB
S'TI .SHTNOM 4 NI HTUOS
NIAGA ACIREMA EKAM OT EMIT
.MODEERF FO DNAL EHT
Cube - 2010-09-13
I can't believe you've done this.

Knuckles - 2010-09-13
I can't believe it either. Good job opening the seventh seal, jerk.

voodoo_pork - 2010-09-14
.krej ,laes htneves eht gninepo boj dooG .rehtie ti eveileb t'nac I

memedumpster - 2010-09-14
uwop apisdn

SixDigitDebt - 2015-06-17
tceles b hsup

bopeton - 2010-09-13
This game is actually really fun. Didn't know you could win it in 2 minutes though.
FABIO - 2010-09-13
Was my 5% success rate for beating that FUCKING fort/train mini-game par for the course?

chumbucket - 2010-09-13
stars for bothering with code that simulates horses without riders
Potrod - 2010-09-13
"Oh how nice, they let the horses live" *splash*
Urkel Forever - 2010-09-13
This is pretty much how things would have went were it not for McClellan.
FABIO - 2010-09-13
There's an interesting little civil war game called AGEOD's Civil War. All of your commanders have both a strategy rating and political rating. The strategy rating reflects how effective they are at command, while the political rating simply reflects how well connected they are to receive cushy jobs. Promoting able commanders over those with better political connections results in loss of national morale and points as they raise a shit storm back in Washington.

Naturally McClellan is your worst commander but has an astronomical political rating. A big part of the game is picking the right time to fire McClellan and replace him with someone unpopular like Grant or Sherman and weathering the massive point hit penalty.

Or some people figured out you can cheat the system and just give McClellan a ghost command with a bare bones army patrolling New England while Grant fights the real war.

FABIO - 2010-09-13
Now do the 100 years war.
Chalkdust - 2010-09-14
http://en.wikipedia.org/wiki/Bladestorm

you sure?

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