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Comment count is 15
freedoom - 2011-07-04

why wait until tf2 is free to make their tf2 clone?


IrishWhiskey - 2011-07-04

It imitates, but doesn't comprehend.

The style, character design and music fits, but there's no purpose or punchline to it. Which from the related videos, appears to hold true for the gameplay as well.


Redford - 2011-07-04

One of the classes which hasn't been highlighted on POETV and has no identical character in TF2 is the Striker. He is basically a counter strike character with a hitscan assault rifle and grenades. His health is identical to the soldier/rocket (200).

I assume this is an attempt by the developers to say "ALL GOOD FPS GAME NEED HITSCAN GUN, RIGHT?" when all the long range hitscan weapons in TFC and TF2 are limited in other ways. The shotgun is short range, the minigun has short range AND slows you down, and the sniper rifle has a charge time and needs high accuracy to be very deadly. It's a design choice, which they can't even seem to be bothered to copy, much like they can copy the graphical style yet can't be bothered to understand why it was done in the first place.


Burnov - 2011-07-04

Hitscan weapons are so Quake era.

I know the most practical excuse for their continued existence is that it doesn't require the same kind of packet transfer that a rapidly firing bullet weapon would require if each round were given both mass and velocity.

Still, you're stuck with either making it absurdly weak, or making it do tremendous damage at the expense of a vulnerability inducing reload time.


Chalkdust - 2011-07-05

it's okay, the Striker gameplay video floating around shows them playing on a reskinned koth_harvest map so nobody can accuse them of too much originality


Xenagama Warrior Princess - 2011-07-04

Fatman? You calling the Heavy fat?

Bunyanesque is more like it.


cognitivedissonance - 2011-07-05

This is China. 5 pounds over constitutes obesity and requires reeducation.


SteamPoweredKleenex - 2011-07-05

"Oh, fat man, PLEASE!"

Nice to see that those who steal IPs tend to lack even the ability to build on what made the original great.


gmol - 2011-07-05

"...those who steal IPs?..."

I think these Final Combat videos aren't really as entertaining as Valve's stuff, but I wonder why you are happy to point out the "IP theft" from the Chinese company and not look at where Valve got their inspiration from. Jean Reno and Paul Hogan might want a word with you.


FABIO - 2011-07-05

TF2 : Paul Hogan :: Chinese TF2 knockoff : TF2


gmol figured it out, people. You can all go home.


Chalkdust - 2011-07-05

Crocodile Dundee was a class-based first-person shooter?


gmol - 2011-07-05

Are we all going to pretend that the sniper doesn't remind any of us of Crocodile Dundee? Like there are no TF2 machinima recreations of Crocodile Dundee scenes with the sniper playing the obvious role? That the sniper doesn't carry a big knife?

My point being is that while the inspiration in these Final Combat video is quite obvious, they aren't really stealing anything here; just remixing a little.

A touch unfair to call the makers out as IP thieves, as if Valve cooked up it's own characters without any outside inspiration. In some cases, that inspiration is just about as obvious as it is in this video.


Gill_Sans - 2011-07-06

The sniper always seemed more like Robert Muldoon than Crocodile Dundee to me. Maybe it's just the hat.


Chalkdust - 2011-07-06

I just find it odd that you settled on Crocodile Dundee as the point of genesis, where the character Paul Hogan is playing is based in part on a real person but also a cultural caricature he may have popularized in the US but by no means invented


gmol - 2011-07-06

It's not that odd really, I could guess that Paul Hogan and his crew didn't invent Crocodile Dundee (not that I really know anything about the cultural caricature); but I would guess that many people would look at Dundee as the top of the idea stack the sniper stands on (clearly I'm not the only one, given the TF2 videos).

This video stands on it's own idea stack as well, obviously close to TF2, but I wouldn't call the creators "IP thieves". I'm sure we'll see quality plays on Valve's style here soon enough.


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