I've got an idea for a game where you break rabbits inside a box. But what can I use to fully realize this?
But can it do a cow and a piece of cloth?
I get the feeling that if the designers of that new sherlock holmes game ever got their hands on this technology, they would be able to make a watson that is forty times more creepy than the current one.
I got all excited thinking how neat this would be in a game like Half-Life 3, but then I realized all it meant was that I'd be pouring things into a bucket on one end of a see-saw to lift up the other end instead of putting bricks on it.
If it could do sugar dissolving into water, or water soaking into surfaces (like the ground), I'd be all over it. Imagine playing Oblivion where the rain made the ground muddy and your clothing/armor heavier.
I look forward to watching every video game maker fail to utilize any of this for anything except a distraction from a crappy written game.
As always, the first few people who train themselves with this program are going to make a killing.
This was cool, gmol, thank you.
broadphase or go home, you hacks
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