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Desc:A collection of computer-generated scenes created by Digital Productions in 1984.
Category:Cartoons & Animation, Classic Movies
Tags:digital, CGI, 1984, starfighter
Submitted:OxygenThief
Date:11/23/15
Views:1148
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Comment count is 18
OxygenThief - 2015-11-23
Digital Productions created 27 minutes of animation, in 300 scenes, for The Last Starfighter. Each frame of the animation contained an average of 250,000 polygons, and had a resolution of 3000 x 5000 36-bit pixels. They used a Cray X-MP supercomputer to render their animations.
chumbucket - 2015-11-23
Beautiful fit for the Classic Movies category.
infinite zest - 2015-11-23
I was writing a whole reply about how I'm guilty of not having seen enough John Carpenter movies, including Last Starfighter, when I realized that's Starman. This is the one about the kid who's really good at video games right? I know I started it but I don't think I ever finished it.. The 80s were sort of a mashup of this, Flight of the Navigator, that one where the kids build the rocket in their back yard and talk to the aliens who all talk like Looney Tunes characters (can't remember the name of that one).. it's like a weird fever dream to think about. Maybe I should revisit this one now that it's been 25 years since I (allegedly) saw it.

OxygenThief - 2015-11-23
I believe the movie you are thinking of is Explorers.

Binro the Heretic - 2015-11-23
The movie you're trying to remember is "Explorers". It was directed by Joe Dante and had super-young Ethan Hawke & River Pheonix as well as not-so-young Robert Picardo, Dick Miller & James Cromwell. The creature effects were done by Rob Bottin.

It's one of my favorite 1980s sci-fi adventure flicks along with "The Last Starfighter", the 1986 remake of "Invaders from Mars" and "My Science Project."

infinite zest - 2015-11-23
Yay thanks guys! I was discussing with my gf various movies we liked as a kid; she said Flight of the Navigator, which I mostly remembered because the ship talked like Pee Wee, and Explorers must've somehow gotten mixed up with the voices. But with my vague description I dunno how long I would've had to look. So I texted her "THE EXPLORERS" and she was like "huh?"

fedex - 2015-11-23
Don't forget Flight of the Navigator, another overlooked 80s classic with an amazing CGI spaceship for the times!

chumbucket - 2015-11-24
I'm not sure if I liked Explorers better than Flight Of The Navigator. I tend to get those two mixed up. But for sure, Starfighter was a pure favorite growing up. Just the idea that the main character got selected to be an interstellar pilot based on his high score on a video game blew my mind then.

memedumpster - 2015-11-23
By 1994, advanced computers and art design experience in the industry paradoxically degraded the quality of this work by half. By 2004, cgi and this are not recognizable as the same art, and you can easily lie to people and say this was all airbrushed. By 2014 this looks like magic only capable of being performed by wizards using lost alien technology.
The Mothership - 2015-11-23
30 years old and it still looks good.
oddeye - 2015-11-23
does it fuck

Anagramother - 2015-11-23
I just rewatched this movie this week. I was kind of wishing during that someone would make a special edition and just update all the computer graphics. They take me out of the movie but I enjoy all the acting, the trailer park scenes etc.
oddeye - 2015-11-23
Shit movie tbh and the graphics have aged terribly.
Kid Fenris - 2015-11-24
Oh yeah? Well, YOU have aged terribly!

Old_Zircon - 2015-11-24
I don't remember much about the rest of the movie, to be honest, and I remember not being that impressed as a kid, but the CGI was and is great.

oddeye - 2015-11-24
Bullshit, the new stuff today blasts this rancid jizz to fucking buggery.

Nominal - 2015-11-24
Why did they need ace pilots when they had death blossom?
Binro the Heretic - 2015-11-24
Death Blossom hadn't been combat-tested and Grig wasn't entirely positive it would work well, if at all. It was only used after all other options had been exhausted.

That's the same reason Gipsy Danger didn't just whip out the big-ass sword immediately in "Pacific Rim", by the way. You'll notice it came out pretty damned pronto in the second battle after they knew it made an effective weapon.

You'll also note the Death Blossom left the ship completely disabled and vulnerable after it was used, so it obviously still had some bugs that needed to be worked out.

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