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Desc:Back when it was a trick by the devil to make you kill yourself. Nice hair, people.
Category:Classic TV Clips
Tags:80s, nerds, 60 Minutes, D&D, dungeons & dragons
Submitted:FeeFiFoFoTheFifeFifeBrown
Date:08/24/08
Views:3284
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Comment count is 17
Caminante Nocturno
So, which edition rulebook states that you have to plant a bullet into your head to astral travel? Is it the same rulebook where Pat Pulling discovered that naming her son BINK was a good idea?

fermun
Dude totally was astral projecting, he probably just stayed out of body so long that they had proclaimed him dead before he came back. Imagine coming back from a sweet astral projection trip, only to find you're all embalmed and buried.

TeenerTot
She looks to be role-playing a Romulan.

Sputum
If Gigax would have just come out and admitted that his game was for maladjusted nerds who were going to kill themselves anyway this wouldn't have even been an issue.
dementomstie
devils=wolves?
So D&D was the GTA of the 1980's? They just took the 5 or 6 people who were crazy out of the 3-4 million and said "This could be happening to your children!" I wish there were news stories from the 50's showing outraged parents saying that children needed to be protected from the menace of that decade: The Three Stooges.

Also: Dungeons and Dragons: Satan's Game. Your children, like it or not, in their weaker years are drawn to the occult, and games like D&D fuel their imaginations while drawing them deeper and deeper into the bowels of El Diablo.
Cleaner82
Are you kidding? GTA is only the latest in a very long line of scapegoats that stretches back easily as far as written history and probably farther. See also: "the rock music". Or: "witches".

potvin
Read "The Seduction of the Innocent" which was written in 1954 in response to the comics of the time. It is page-after-page of batshit alarmism covering everything from gruesome eye-injuries to the implied man-boy love between Batman and Robin to the Nazi undertones of Superman.

Syd Midnight
Before you lead a moral crusade FOR THE CHILDREN, keep in mind that 5-10 years later those children will be adults, and they will find the whole thing sad and extremely hilarious.

Those children will also be voters, this is especially important to remember if your husband plans to run for office against a guy who cheats in close elections.

http://en.wikipedia.org/wiki/Parents_Music_Resource_Center

robotkarateman
Wait, so threatening to kill his sister counts as not having a history of mental illness prior to his suicide? WTF is this family smoking?
dichotic1
nice. fathers loaded handgun.
Hooker
I think watching a news report on something you are already at least moderately acquainted with is one of the most important formative experiences in dealing with television media, because it does a tremendous job of illustrating how much research is _not_ done into the subjects they cover.
coprolalia
Having cunts for parents couldn't have had anything to do with it.

"Well, here's some statistics and basic sense from the game's proponents, but back to our one weepy case study."
zatojones
this scared the shit out of me as a kid
Syd Midnight
That's the thing, the whole scare campaign actually empowers the geeks a little. Same with satanic rock, gangsta rap, etc. The kids from religious families thought the D&D geeks could cast spells and summon demons. There were a few years when a Slayer or Venom t-shirt could get you some frightened respect, because it meant you were a blood crazed puppy-sacrificing devil worshipper.

undead_milkman
The fact that most of these parents didn't know what D&D was until after their kids died shows just how attentive they were while they were alive. It's pretty hard to miss a group of five-ish people constantly playing roleplaying games as much as these kids supposedly did. (48 hours straight?)

It doesn't take a Gary Gygax with a +3 ponytail holder of intellect to see that they were just absentee parents. (even though he does anyway in part 2, the stud.)
joelkazoo
Okay...
3 million kids play this GAME, and 24 kill themselves?
Put those stats up against Monopoly players who've killed themselves, it'd probably be the same, if not more! There are kids out there that are fucked up, and no amount of taking their D&D away from them will fix that. It's a classic "chicken or the egg" argument: are kids playing D&D, then killing themselves, or are suicidal kids just as likely to be playing D&D as they would be any other GAME? I'm thinking the latter.

(I am speaking as a non-gamer. I've created a few characters who never went on a mission, and the one time I did actually play was on a scrapheap team in a tourney where this one UNBELIEVABLY annoying guy (An annoying D&D player? NOOOOOOOOO!) took 20 minutes (I wish I was exaggerating) before every move, and I left after 90 minutes, after not even taking a half dozen turns.)

Mad props and max stars to GG for sticking behind his creation!

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