Hello childhood. You haven't aged very well, have you?
Good NES combat was the most satisfying, all the ragdoll physics in the world can't measure up to that perfect combination of timing and a really good noise-channel THWACK.
Part of what makes Doom so great is that it still has one foot in that world, as far as satisfying, explodey boss deaths go.
Megaman was the same damn game every time, right down to the deathblow.
God I loved those games.
|infinite zest |
Since this was submitted on Christmas, my friend got a Nintendo around 1989 or so and his dad got Contra and Jackyl and pretty much hogged it, then drunkenly had us play until we beat both the games. It was about 1AM when we finally beat Contra (without the codes) and the wife came in and turned it off right before the end credits. Because of this and Zelda somehow giving my seven-year-old friend nightmares, I never got a Nintendo for Christmas. Contra is the only NES game I have ever beaten.
Contra is great but I've never gotten the whole "one of the hardest games on the NES" thing because there were so many harder games.
Not to belittle your achievement, of course.
Contra (without codes) was one of the toughest NES games that was still fun and approachable. Sure there were tougher, but only hardcore masochists like us played them. Most mainstream players rightfully told Battletoads and Ghosts n' Goblins to fuck off.
The only other super tough approachable game that almost nobody could beat I can think of is Mike Tyson's Punch Out.
TMNT was brutal, I never quite beat it back in the day. Really close, but that long narrow hall in the Technodrome with the jet pack guys in it always got the best of me.
I'm not sure which side of the line Cobra Triangle falls on but that game was really hard, too.
I think the hardest games I was in to back then were TMNT, Snake Rattle n Roll, and Solar Jetman. I liked Battletoads but after about a week we mostly used my friend's Game Genie to warp to the last level and then beat each other up on those rotating platforms like it was low-rent Street Fighter.
For me, Contra's difficulty was a little harder than TMNT 2, but not quite as hard as Blaster Master (which also ruled).
Blaster Master would be so much better with a password function.
Blaster Master would be so much better if you didn't have to run in and out of dungeons powering up your dude's gun forever. Then every time you get your gun's power goes down and it's back to the grind.
|Caminante Nocturno |
Our generation truly knows what it means to be heroes.
I used to think that. I thought that right up until the bullets stopped flying. But then I saw what Fidel did to the country after he and I beat Guerilla War, and I grew up fast.
All that killing, and for what?
This is all tool assisted, right? Almost every single game, the guy's lost not a single sliver of health; he lost one heart on Battletoads, and that's pretty much it. He kills Barbarian from Ninja Gaiden with two swipes (!!), and also, I'm pretty sure I saw him take a direct hit on Ultraman with no health loss!
I call shenanigans on this bullshit.
I think the fact that he even got to a boss in Silver Surfer is evidence of cheating!
Dodonga hates smoke.
How the fuck did I mistake an 'a' for an 'o'? (Bonus answer: Crown Royal.)
Wait Lolo had a boss fight??
The day after my best friend in middle school got Zelda II for Christmas he slept over and we played it so long that he had a nightmare about being on one of those break-away bridges that night.
Oh my God. I have vague memories of those break-away bridges, and they *were* oddly terrifying.
|Miss Henson's 6th grade class |
The 500 NES Blows, that classic of French video-gaming.
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