All of my favorite games, with the exception of the Hitchhiker's Guide to the Galaxy text adventure are listed on Wikipedia's "List of Commercial Failures in Video Gaming".
I hope every one of you that hasn't ever purchased a copy of Psychonauts gets a really bad case of pubic lice.
Hooray! I don't have to worry about pubic lice!
Look at this. LOOK AT THIS. When did video games stop being simultaneously imaginative and weird and well-made?
MacGyver Style Bomb
It's just that as soon as anyone sees them, people start yelling out "Hipster!, "Pretentious!," "Indie!," and other crap.
But there is a lot of "pretentious" crap being made out there in indie-game land, usually by people who want to blow your feeble little minds with their bold deconstruction of platforming games that'll "really make you think" about the nature of games and why we play them, except they don't even come close to doing that, products of the worst sort of hyper-defensive "b-b-b-b-b-b-but vidya games can be ART!" folks.
Though the pretentious games are far outweighed by the simply mediocre indie games that are often little more than the sort of terrible Flash games you'd find on a site with a name like 24-7superawesomeflashgames.net back in 2004.
Fucking BONE CRUMBS
In my top 5 favourite games of all time. I remember trying to get my friends to play it, with little success.
I remember loving the story, artwork, music, but actually playing it was a pain in the ass.
Yeah for all the great dialog and storytelling, the inventory system was a slow clunky pain in the ass that kept you from just trying items everywhere hoping one would work.
There were quite a few retarded adventure game logic puzzles too, the bone crumbs being the worst.
i still say "love is for the living" a lot. nobody ever gets the reference.
the scene where you go into the diner as the reaper to claim the dead body is one of the greatest moments in all of videogamery
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