|Erix - 2010-10-20 |
Well, that is definitely an Obsidian Entertainment product.
I'll pick it up in a few months once modders have had a chance to make it 5x better.
Dread Pirate Roberts
It is, honestly. I'm liking the story and complexity of the factions a LOT more than FO3. I've been keeping a mental list, and have probably found upwards of twenty to twenty five glitches in the first ten hours of gameplay. Only a handful were "have to restart this section of the game" bad. Most of them were just animals falling through the ground, or becoming unkillable while they just sit there.
I didn't get this glitch, but I wish I had. lol.
Also note: This same glitch happened in FO3 in some areas, so... it's just an oversight, and probably requires a certain set of messups to occur.
I'm surprised, I haven't encountered anything like this in the game yet.
The review I read (after I already bought it) basically said this: "It's a better game all around than fallout 3, better story, improved system, etc etc, but the graphics haven't improved since F3, so 8/10 I guess."
At any rate, I think it's pretty fun. There's more dialog options this time around, streamlined skills, more things to fight, and so on. It's funny, it feels more like a fallout than it did before they decided to ignore the "no mutants allowed" whiners.
"I've been keeping a mental list, and have probably found upwards of twenty to twenty five glitches in the first ten hours of gameplay. Only a handful were "have to restart this section of the game" bad."
See, I'd quite like a game that has cost millions and is built around an existing and developed platform to be tested. It's not a good sign when someone is accepting of so many mistakes and can blithely say 'only a few have made me need to restart.' I guess that's where modern gaming is now.. titles rushed out to meet the public demand rather than loving crafted titles occasionally delayed to make sure that they are as perfect as they can be.
Wow, that was a serious paragraph, I apologise.
|Scynne - 2010-10-20 |
Maybe I should get it after all.
|Pillager - 2010-10-20 |
Brought to you by the makers of Alpha Protocol!
|spikestoyiu - 2010-10-20 |
No wonder everyone was so super pumped for this in the trailer comments.
|standard8mm - 2010-10-20 |
What kind of company would sell a glitchy game to its customers?
WHO WANTS DESSERT
Videogames nowadays are ridiculously complex to the point where they utterly dwarf entire operating systems from a decade ago. People are still finding bugs in games years after their release, so time spent playtesting something like Fallout to the point of being truly bug-free quickly approaches infinity.
There are certain programming practices/auditing techniques that reduce the number of bugs. They take more time and effort to write the code, but the program is more solid so less quality assurance and testing is needed. Of course, programmers are, by nature, lazy and game companies want to ship as fast as possible; the less time you develop something means fewer costs. Fewer costs mean greater profit margins. So, essentially, games will always be as buggy as consumers will tolerate.
As a future ex-southern Nevada resident, I'm looking forward to seeing if I can nuke my local DMV.
And for any automated NSA internet-watching software: I forgot to mention that I was intending to get this game regardless. Hence the last sentence in the previous post.
Please don't throw me in Gitmo. :(
They don't want to, but publishers can't miss deadlines without serious consequences.
Bugs are prioritized. When the game goes into alpha, let's say two months before it has to go gold, every little bug will be fixed (A,B, C, and D level bugs). One month to go, only A and B level bugs. Two weeks, only A. A is something that is totally unshippable.
Something like this cutscene would be a B. It doesn't stop you from playing the game but it looks like absolute shit.
You can ship the game with bad art.
THE SUN IS AMAZING ON MY SKIN
|CharlesSmith - 2010-10-20 |
I preordered this game and played it for a few hours yesterday. I didn't get that glitch, and actually I haven't seen a single glitch yet. I've been banking on the fact that the game wasn't actually made by obsidian, but it looks like I've just been full of false hope.
Whatever I'll play a glitchy good game over a tight piece of crap any day.
|Killer Joe - 2010-10-20 |
Just one of the spins during the first second you wake up would have been cool as hell.
|Quad9Damage - 2010-10-20 |
I didn't get this glitch.
Instead, I got a crash to the desktop when I tried to leave the doctor's house.
Other than that, I've seen a few amusing glitches, but nothing game breaking.
(I made it out of the doctor's office on the second try)
|Squidmojo - 2010-10-20 |
No glitches here yet. But I've only played for an hour.
|Xiphias - 2010-10-20 |
I think you did a bad job fixing my brain, doc.
That's what I was thinking. Are we sure those are glitches?
|Ursa_minor - 2010-10-20 |
Haven't had any glitches - but I am disappointed that the game is somehow massively uglier than FO3.
|TeenerTot - 2010-10-20 |
I had an awful day, and now I nearly wet my pants laughing!
|Chizmurder - 2010-10-20 |
Pretty hilarious, but 1:44 killed me.
There are plenty of glitches I've noticed. I warn away from going into VATS right as you jump an exploding landmine. Let's just say it makes Fallout's shit fall out.
|Squeamish - 2010-10-21 |
JOHN CARPENTER'S FALLOUT
|deadpan - 2010-10-23 |
If all the glitches were this hilarious I don't think anyone would mind.
|goat - 2010-10-24 |
I'm pretty sure I would've found "looking good, there" at 1:58 rapey even if the guy's head hadn't been rotating.
|Caminante Nocturno - 2012-06-28 |
"Exactly how much rooting around did you do in my head, Doc?"
|Old_Zircon - 2012-09-28 |
There's no way this isn't an improvement.
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