he's losing his edge
|Caminante Nocturno |
He's right. Evil Genius is a management sim.
Goblin acrobatics! (2:17)
So this game is repetitive?
It's my job to be repetitive. My job. My Job! Repetitiveness is my job.
|Daddy Warcrimes |
I can't look at any story about Google Android anymore without seeing the little Yahtzee monster in its place.
I like that despite all the silliness he actually reviews the game
Lovecraft reference, FTW.
He didn't even mention the cool interface. I thought he would have given that a point or two. Oh well.
I thought this was one of his better ones.
EA is fucking garbage. One giant bland game churning machine with a lot of money to throw around but absolutely no soul.
That said, a few good games to manage to eek by EA's quality-destroying QA mechanism and dead space seems to have gotten through it with maybe only an arm missing.
Which is better than the quadraplegic (sp?) mess that hellgate, 2142, etc etc came out as.
Yeah, that's pretty much exactly the game I rented and then forgot about the next day.
|Princess v2.1 |
This game has no soul. +1 star for the bricks
|Sean Robinson |
There seems something horribly unnecessary about obligatorily assigning a rating to every single episode of a weekly show that you (and I) will likely keep watching until its creator stops making it.
|Pie Boy |
eat shit space cowboy
|a flaming monkey |
I still really hate that intro and outro music.
Beep Boop I am a Robot
|Goethe and ernie |
Eh. His schtick's got boring now. Actually, it got boring some time in the middle of summer. It's like he's taken Charlie Brooker's admission that heaping praise on something is boring, then got confused and thought that meant he had to complain about things even if there's really no need for complaint.
Anyway, I thought Dead Space was better than Bioshock.
Were you just trying to emphasize why you shouldn't be listened to with the last line?
"Competent, but bland" pretty much sums it up. The technical stuff is there but they just don't know the first thing about horror pacing (There's almost no early buildup. You're on the ship for one minute then wham monsters the whole time.") and the puzzle elements were tacked on by marketers.
Seriously, fuck the asteroid segment.
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